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Technology
End Game Interactive CEO Yang C. Liu has a refreshingly straightforward description of what he and his co-founder Luke Zbihlyj are up to: &We&re just building games. And to be honest, we don&t know what we&re doing.&
Despite this self-proclaimed ignorance, End Game has just raised $3 million in seed funding from an impressive group of investors: The round was led by the game-focused firm Makers Fund, with participation from Clash of Clans developer Supercell, Unity CEO David Helgason, Twitch COO Kevin Lin, Twitch VP Hubert Thieblot, Danny Epstien and Alexandre Cohen of Main Street Advisors and music executive Scooter Braun.
Liu told me that he and Zbihlyj got their start by building websites tied to existing games, such as PokéVision, a site for finding Pokémon in Pokémon GO. However, they were inspired by the success of simple, browser-based multiplayer games like Slither.io to create games of their own — first Zombs.io, then Spinz.io, then Zombs Royale.
Altogether, End Game says its titles have attracted more than 160 million players, with 1 million people playing in a single day. Zombs Royale, in particular, seems to have been a hit — the battle royale game (where a single map can pit up to 100 players against each other) was one of 2018most Googled games in the United States.
Liu said the teamsuccess convinced them to focus their efforts on game development: &Do we want to make products that people simply use, or games that people think about out when they&re going to school, or going to work, or dream about?&
Zombs Royale was supposedly built in less than four weeks, but Liu said that after its launch in early 2018, the team spent most of the year maintaining and scaling the game. Then 2019 was all about building a team and creating the next game, Fate Arena, a title in the new Auto Chess genre thatsupposed to launch on PC, mobile and other platforms soon.
Liu noted that unlike End Gameprevious work, which featured simple 2D art (&On Zombs Royale and Spinz, I did the art, and itterrible&), Fate Arena will feature a &3D, high-fidelity art style.&
But even as the companygames start looking a little less primitive, the goal is still to develop and iterate quickly. Liu said he hopes to fund &many tries& at building other cross-platform, multiplayer games with this seed round.
&We pride ourselves on rapid experimentation,& he said, adding that the key is ¬ biting off more than we can chew.We design [our games] to scale from the beginning. We don&t necessarily need to be World of Warcraft, where you need to make 100 quests as the baseline. We&re focused on games with a small starting point that can scale into something much bigger.&
Supercell Developer Relations Lead Jaakko Harlas made a similar point in a statement included in the funding announcement:
Many companies are quick to point out how fast-moving they are. Then you come across a team like this and realize what being lean and moving fast really means. Yang, Luke and the team have already shown that they can ship accessible games that showcase a real flair for fun, and we look forward to supporting them in their quest for the next big hit game.
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Read more: End Game, the startup behind Zombs Royale, raises $3M
Write comment (96 Comments)It wasn&t a fad. Yolo became the countryNo. 1 app just a week after launch by letting teens ask for anonymous replies to questions they posted on Snapchat. But nine months later, Yolo is still in the top 100 iOS apps and has 10 million active users. Now itsafeguarding the app from predators while revealing a smart new feature for spinning up anonymous group chats, powered by $8 million in fresh funding.
&What we are trying to build is a new kind of network where therea fluidity to identity,& Yolo co-founder Greg Henrion tells me. &We weren&t sure if Yolo was here to stay, but we&re still ranking well and there seems to be a real opportunity in anonymity starting with Snapchat Q-A.&
Yolo is the first big win for SnapchatSnap Kit platform that lets developers piggyback on its login, Bitmoji avatars, stickers and Stories. This lets tiny development teams build apps that hundreds of millions of people, teens in particular, can instantly sign up for in just a few taps. Another Snap Kit app for meeting new people called Hoop recently spiked to No. 2 on the charts
We haven&t seen this kind of social platform success since Zyngaempire rose atop Facebook. Spawning more blockbusters like Yolo could ensure that a Snapchat account is a must-have utility for the next generation.
Sleepless nights atop the charts
&For two weeks we basically didn&t sleep,& Henrion recalls about the chaos he and co-founder Clément Raffenoux endured after Yolo shot to No. 1 last May. &You&re trying to stay afloat. It was very, very wild.&
The basic premise of Yolo is that you write a question like, &Whomy celebrity look alike?&, &What do people really think of me?& or &How could I be nicer?& You&re then switched over to Snapchat, where you can post the question in your Story or messages with a link back to Yolo. There, people can anonymously leave a response; you can post that and your reply with another post on Snapchat.

Yolo co-founder and CEO Greg Henrion, in real life and Bitmoji
The result is that friends and followers feel comfortable giving you real talk. They don&t have to sugarcoat their answers. And that makes people race to open Yolo each time they get a message. Yolo has seen 26 million downloads across iOS and Android globally, with nearly 70% in the U.S, according to Sensor Tower.
Other anonymous apps like tbh (acquired by Facebook) and Sarahah (kicked off the app stores) quickly faded, and others eventually imploded due to bullying, like Secret and YikYak. Although tbh hit No. 1 in September 2017, it was out of the top 500 by November. It seems a combination of inherent virality via Snapchat, easy user acquisition via Snap Kit and sharp product design has given Yolo some staying power. It still managed 2.2 million downloads last month versus a peak of 5.5 million in its first month back in May 2019.
That June, Yolo quietly raised a $2 million seed round thanks to its sudden success. The team had been grinding since 2017 on a video reactions app called Popshow funded by a small pre-seed round from SV Angel, Shrug Capital and Product HuntRyan Hoover. They&d previously built music video-making app Mindie that eventually sold to influencer collective Shots Studios. Popshow never caught on, so the team began experimenting on Snap Kit, building a more official Q-A feature for Snapchat than predecessors like Sarahah and Polly. Then, boom. Days after launch, Yolousage exploded.
But to keep users interested, Yolo needed to evolve. That would require more funding for the eight-person team split between Snapchathome of Los Angeles and Henrionhome of Paris.
An honest way to chat
The concept of a social app where users could shift between full anonymity and representation via avatar attracted its $8 million Series A to invest in product and engineering. The round was led by Thrive Capital, Ron ConwayA.Capital, former TechCrunch editor Alexia Tsotsis& Dream Machine (also in the seed round), Shrug, Day One, Goodwater, Knight VC, ex-Facebooker Bobby Goodlatte, Twitter co-founder Biz Stone and SV AngelBrian Pokorny.
That cash fueled the release of Yolonew group chat feature. You can set up a chat room, give it a name and generate an invite URL or sticker you can post on Snapchat, just like its previous question feature. Friends or friends of friends that are already in can join the group chat, represented by their Bitmoji instead of their name. Yolo suggests people join the more open &party mode& chats where their friends are active.
What makes this special is that once an hour, users can tap the Yolo Superpowers button to send a totally anonymous message to the group. More Superpowers are coming, but therealso an anonymous &Someone has a crush on [name]& message so you can secretly profess your affection to anyone or someone else in the chat.
&The limits of Q-A is that it doesn&t generatereal conversation. Itan ice breaker, but we also want conversations to happen,& Henrion stresses. &‘What do you think about this dress?& The group chat is more about ‘lettalk about the dress.'& The chats could be focused on people you actually know offline, or those you share interests with. The option to restrict group chats to either just your contacts or friends of friends &limits the amount of meeting strangers,& Henrion explains. &This is very different from the public communities like Reddit or the dating apps.&
Can &anonymous& be synonymous with &safe&?
Still, anonymous apps have consistently proven to be havens for cyberbullying and unsafe behavior. Without the accountability of having your name attached, people are free to say awful things. That can be even worse amongst teenagers who might get in trouble for being mean at school but not on an app.
Yolo first focused on messages blocking 10% of overall messages that contained offensive content. That meant blatant hate speech and trolling couldn&t spread through the app. &We&re strict on moderation. When looking at the reviews about bullying, itlike nothing compared to any other anonymous app.I think we solved 90% of the problem.&
Now itworking with Snapchat to safeguard the group chats feature. The goal is to ensure Yolo doesn&t actively recommend chat amongst adults to minors and vice-versa. Henrion says this update should roll out soon.
&It2020 and we need to be very responsible& Henrion tells me. &Moderation and growth are the most difficult things to balance. Itmoderation first for sure. We don&t care about growth if itnot healthy or sustainable.& The new funding also gives Yolo the luxury of pushing back monetization while it focuses on safely adding more users.
By making anonymity more private, Yolo has a chance to sidestep some of the worst elements of human behavior. Making fun of someone has less appeal if thereno wider audience like trolls exploited in the feeds and comment reels of Secret and YikYak.
That could let the brighter side of anonymity shine through: vulnerability, honesty and deep connections that are enhanced by the absence of embarrassment. With all the change, uncertainty and anxiety thatpart of growing up, teens deserve a place where they can be open with each other and speak their minds. After all, you only live once.
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Read more: Teen hit Yolo raises $8M to let you Snapchat anonymously
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In emerging markets, up to 80% of the population may have to rely on informally-run public transport to get around. Literally, privately-run buses and cars. But journey-planning apps that work well for commuters in developed markets like New York or London do not work well in emerging markets, which is why you can&t just flip open an app like Citymapper in Lagos, Nigeria. Furthermore, mobility is a fundamental driver of social, political, and economic growth. If you cannot get around, you can&t grow as a country, so itpretty important for these emerging economies.
WhereIsMyTransport specialises in mapping these formal and informal public transport networks in emerging markets. They have mapped 34 cities in Africa and are mapping cities in India, Southeast Asia and Latin America. Its integrated mobility API includes proprietary algorithms, features and capabilities designed for complex transit networks in these emerging markets.
Itnow raised a $7.5 million Series A funding round led by Liil Ventures, that also includes returning investors Global Innovation Fund and Goodwell Investments, plus new strategic investment from Google, Nedbank, and Toyota Tsusho Corporation (TTC).
The platform now has more than 750,000 km of routes in 39 cities and the new strategic investment will drive further international expansion.
Devin de Vries, said: &We make the invisible visible, by collecting all kinds of data related to public transport and turning the data into information that can be shared with the people who need it most. In emerging markets, the mobility ecosystem is complex; informal public transport doesn&t behave like formal public transport. Data and technology solutions that work well in London or San Francisco wouldn&t make anything like the same impact, if any at all, in the cities where we work. Our solutions are designed specifically to overcome these contextual challenges.&
Mr. Masato Yamanami, Automotive DivisionCEO of Toyota Tsusho Corporation, also said that &our divisionglobal network, that covers 146 countries, is primarily focused on new emerging countries where people rely on informal public transport. Through strategic collaboration with WhereIsMyTransport, we will establish better and more efficient mobility services that help to resolve social challenges and contribute to the overall economic development of nations, primarily emerging nations.&
Finally, Alix Peterson Zwane, Chief Executive Officer of Global Innovation Fund, said: &Informal and often unreliable mass transit is a significant problem that disproportionately affects poor people. We are excited to continue to work with WhereIsMyTransport to make mass transportation in emerging cities more accessible and more efficient.&
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Read more: Google, Toyota invest in WhereIsMyTransport to map transport in emerging cities
Write comment (99 Comments)Building a rocket is a big operation, even when you&re printing them from the ground up, like Relativity Space . The launch startup is graduating from its initial office, which is a bit cramped for assembling rockets, to a huge space in Long Beach, where the company will go from prototype to first flight.
We recently visited Relativity at their old headquarters, which had the scrappy (literally — there were metal scraps everywhere) industrial feel you&d expect from a large-scale hardware startup. But except for the parking lot, there didn&t seem to be anywhere to put together… you know, a rocket.
So it was no surprise when co-founder and CEO Tim Ellis said that the company was just starting the process of moving to a gigantic new open-plan warehouse-style building in Long Beach.

Relativity CEO Tim Ellis is obviously excited about the new HQ.
&Ita big step,& Ellis told TechCrunch. &It&ll actually be the first factory we fully build out with 3D printers. This new space is actually big enough that we&ll be printing the first and second stages, and the fairing at the same time. The new ceiling height is approximately 40 feet, which will allow us to build taller — about twice the height of our current facility. We&re on track to start shipping parts to Stennis for testing later this year.&
In addition to the three &Stargate& printers that can print parts up to 15 feet high, they&ll have three more that can go up to 20 feet and two that can go up to 30. Ita bit hard to imagine a single printed rocket part 30 feet tall until you&ve seen some of the pieces Relativity has already made.
Not only do the rockets take up a lot of space, but the company itself is growing.
&From two years ago to now we&ve over 20X-ed our entire footprint as a company,& Ellis pointed out. In other words, it was starting to feel a bit overpopulated in their old spot near LAX.

This the space as it is now; the image up top is a render of how it will look once active.
Assembly of the launch vehicle, called Terran 1, its Aeon engines and R-D will all take place in the new HQ. Itnearly 120,000 square feet, and will be built as a very high-tech manufacturing operation indeed. There will be no fixed tooling, meaning the factory can be rapidly reconfigured, and will be highly automated. The company3D printers aren&t like the simple ones used for rough prototyping, but enormous, carefully monitored robot arms that perform real-time analysis of the metal they are laying down.
&Itreally the first autonomous factory, and itnot just for rockets,& Ellis said. &Once we prove out the factory with this first launch vehicle, we&re convinced this works towards our long-term plan of launching factories to Mars and building a wide range of products that you&re going to need there. Iton the path for the long-term vision but also a way for us to be a pioneer in this new value chain for aerospace.&
&Itgoing to be cool,& he added.
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Hello and welcome back to our regular morning look at private companies, public markets and the gray space in between.
All around, this has been a tough week. The coronavirus is spreading and worry is running high as infections mount. In economic terms, global markets were repeated declines last night (domestic results here), and the U.S. indices are off again this morning.
Therebeen plenty of bad news to read, even in our private market, startup-focused world. Yesterday the impact of COVID-19 on earnings became more apparent, bringing what has, for months, been an external concern to domestic technology companies. The problems are now. The past weekmarket collapse into correction territory hasn&t helped,.
But the story so far has largely beenpublic-market focused and with good reason: You can see the public markets contract in real-time. Itfar harder to see into the shifting dynamics of the private market. Today, however, we are going to try, all the same, by digging into some preliminary venture capital data.
I realize that the last few days have been awful. So, at the end of this piece, I&ve excerpted a quote from a recent interview I held with the CEO of Smartsheet, Mark Mader, about tech cycles, downturns, and getting through tough times. Itperhaps useful today as the downward trend appears to continue.
Letstart with a brief reminder of how elevated stock prices remain and what that means for tech multiples, and then look at early February VC results from the U.S., China and Europe. With that, in Sanskrit: अभिमुखी करोति.
Multiples, Markets
Before we dig into the venture capital data, a reminder that, even with recent declines, we&re still in warm waters as far as tech valuations go.
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Read more: Public markets fall yet again as venture deal counts appear to slip
Write comment (96 Comments)The Women in Blue are the first team to qualify for the Women's T20 World Cup and they'll be looking to maintain their 100% win here against the Lionesses - don't miss a moment by reading our India vs Sri Lanka live stream guide below.
India will know they weren't completely convincing in their last game against New Zealand, sneaking through with a
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Read more: India vs Sri Lanka live stream: watch today's T20 Women's World Cup 2020 from anywhere
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